GUÍA DEL USUARIO

INTRODUCCIÓN

Panther es un plug-in de Rhino y Grasshopper para la creación de joyas.
Diseñado por componentes totalmente paramétricos que combinados permiten posibilidades ilimitadas para piezas de joyería interactivas. Esta guía del usuario proporciona una documentación extendida para las opciones de cada componente.
Una vez que el plug-in se carga en Grasshopper, aparecerá una nueva pestaña. La pestaña Panther se divide en diferentes menús de categoría y cada uno contiene varios componentes. Después de hacer clic con el botón izquierdo en la herramienta, se cargará en Gh y desde aquí podremos comenzar a personalizar cada una para crear combinaciones únicas y generar posibilidades ilimitadas. Cada constructor sigue un proceso muy simple, desde un lado necesita valores de entrada para poder generar resultados de salida.
Estos componentes nos permiten ingresar valores en el lado izquierdo que se utilizan para generar los resultados de salida. El flujo de trabajo consiste en combinar los diferentes componentes entre ellos, generando piezas de joyería completamente paramétricas. Las piezas se pueden construir de tal manera que estar siempre conectado permite cambiar cada detalle sobre la marcha y adaptar fácilmente todo el modelo, manteniendo las medidas y proporciones del diseño.
 

COMPONENTES DE GEMAS

Defines a Gem by Cut and Size

Inputs

  1. Gem Cut - Defines the Cut for the Gem, values from 0 to 19. The Gem Cut Selector will provide an input list of Cuts

  2. Gem Length - Defines the gem size length

  3. Gem Width- Defines the gem size width

  4. Gem Height- Defines the gem total height

  5. Self Rotation - Angle in degrees to Rotate the gem over itself

  6. Gem Placement - Allow to place the gem by it's Girdle, Table or Pavillion, values from 0 to 2

  7. Position - Input Plane for the gem Position orientation

Outputs

  1. Gem - Closed Mesh

Defines a Cabochon Gem Cut by Size and Shape

Inputs

  1. Cabochon Cut - Defines the Cabochon Shape, values from 0 to 8. The Cabochon Cut Selector will provide an input list of Shapes

  2. Custom Curve - Optional curve for the cabochon shape, please note the Cabochon cut must be defined as 8 for this to work

  3. Cabochon Length - Defines the Cabochon size length

  4. Cabochon Width- Defines the Cabochon size width

  5. Cabochon Height - Defines the Cabochon Height

  6. Cabochon Depth - Defines the depth of the cabochon pavillion

  7. Tapper Distance - Defines the Distance to tapper for the pavillion

  8. Self Rotation - Angle in degrees to Rotate the cabochon over itself

  9. Position - Input Plane for the Cabochon Position orientation

Outputs

  1. Cabochon Gem - Closed Polysurface

Creates a Gem by Cut and Size, such as Briollette, Drop, Pearl

Inputs

  1. Gem Cut - Defines the Cut for the Gem, values from 0 to 4. The Mixed Cut Selector will provide an input list of Cuts

  2. Diameter - Defines the gem size diameter

  3. Height - Defines the gem size height.

  4. Position - Input Plane for the gem Position orientation

Outputs

  1. Gem - Closed Mesh or Closed Polysurface depending on the selected cut

Creates a Gem on a Ring Rail defined by Cut and Size

Inputs

  1. Gem Cut - Defines the Cut for the Gem, values from 0 to 19. The Gem Cut or Cabochon Cut Selector will provide an input list of Cuts

  2. Gem Length - Defines the gem size length

  3. Gem Width- Defines the gem size width

  4. Gem Height - Defines the gem total height

  5. Girdle Distance - Defines the distance from the Gem Girdle to the Ring Rail curve
  6. Self Rotation - Defines the rotation angle in degrees to rotate the gem over it self

  7. Move Around - Defines the position of the gem along the ring rail curve 

  8. Move Horizontal - Defines the horizontal distance to move

  9. Ring Size - Defines the ring. Can be used by any Ring Sizer to input the measurements

  10. Gem / Cabochon - Defines a Gem or a Cabochon cut

Outputs

  1. Gem - Closed Mesh or Closed Polysurface depending on the cut selected

  2. Ring Rail - Circle with the ring size 

Places a Gem oriented on a given object

Inputs

  1. Object - Input object to place the gem on

  2. Gem - Given Gem for placement

  3. U Coordinate - Defines the position in U direction

  4. V Coordinate - Defines the position in V direction

  5. Surface Index - Defines the surface to be used from the input object

  6. Point - Given point for gem orientation in case the given object is a mesh

Outputs

  1. Gem on Object - Resulting Gem oriented on object

 
 
 
 
 
 

COMPONENTES DE ANILLO

Creates a simple band defined by several controls

Inputs

  1. Ring Size - Defines the ring diameter milimiters. Can be used by any Ring Sizer to define the measurements

  2. Profile Width - Ring profile width

  3. Profile Thickness - Ring Profile height

  4. Profile - Given Profile Curve, can be used with the Profile Curves component to add a list of profiles

  5. Isocurve Position - Defines the Isocurve output position along the ring, values to input from 0 to 1

Outputs

  1. Band - Closed Polysurface 

  2. Isocurve - Curve along the ring Surface

Loads a Shank with the open top defined by various controls

Inputs

  1. Ring Size - Defines the ring. Can be used by any Ring Sizer to input the measurements

  2. Open Distance - Defines the distance on the opening part on the top of the shank

  3. Top Width - Ring profile width on the top section

  4. Top Thickness - Ring Profile height on the top section

  5. Profile - Given Profile Curve, can be used with the Profile Curves component to add a list of profiles

  6. Bottom Width - Ring profile width on the bottom section

  7. Bottom Thickness - Ring profile height on the bottom section

  8. Smooth Cap - This parameter defines the height for the rounded caps on the shank

  9. Isocurve Position - Defines the Isocurve output position along the ring, values to input from 0 to 1

Outputs

  1. Shank - Closed Polysurface 

  2. Isocurve - Curve along the ring Surface

Creates a Bombé ring defined by input controls

Inputs

  1. Ring Size - Defines the ring size diameter. Can be used by any Ring Sizer to input the measurements

  2. Top Width - Ring profile width on the top section

  3. Top Height - Ring Profile height on the top section

  4. Top Profile - Given Profile Curve, can be used with the Profile Curves component to add a list of profiles

  5. Bottom Width - Ring profile width on the bottom section

  6. Bottom Height - Ring profile height on the bottom section

  7. Bottom Profile - Given Profile Curve, can be used with the Profile Curves component to add a list of profiles

  8. Bend Top - This parameter allow to define the horizontal distance for the top section of the ring, positive or negative values

  9. Side Adjustment - Angle to define the side profiles position on the ring, shoud be between 120 to 359

  10. Isocurve Position - Defines the Isocurve output position along the ring, values to input from 0 to 1

Outputs

  1. Bombe Ring - Closed Polysurface 

  2. Isocurve - Curve along the ring Surface

Creates a Criss-Cross Ring with the option to Overlap

Inputs

  1. Ring Size - Defines the ring diameter. Can be used by any Ring Sizer to input the measurements

  2. Top Width - Defines the Ring profile width on the top section

  3. Top Height - Defines the Ring Profile height on the top section

  4. Side Open Distance - Defines the opening distance between shanks on the side section 

  5. Bottom Width - Defines the Ring profile width on the bottom section

  6. Bottom Height - Defines the Ring profile height on the bottom section

  7. Profile - Given Profile Curve, can be used with the Profile Curves component to add a list of profiles

  8. Overlap - Enables the Overlapping Criss-Cross

  9. Overlap Top Width - Defines the Ring profile width on the top section when Overlapping

  10. Overlap Top Height - Defines the Ring Profile height on the top section when Overlapping

  11. Overlap Bottom Width - Defines the Ring profile width on the bottom section when Overlapping

  12. Overlap Bottom Height - Defines the Ring profile height on the bottom section when Overlapping

  13. Overlap Profile - Given Profile Curve, can be used with the Profile Curves component to add a list of profiles

  14. Isocurve Position - Defines the Isocurve output position along the ring, values to input from 0 to 1

Outputs

  1. Criss-Cross - Closed Polysurface or grouped in case Overlap is enabled

  2. Isocurve - Curve along the ring Surface

Generates a Bypass Shank around a gem or other object 

Inputs

  1. Ring Size - Defines the ring diameter. Can be used by any Ring Sizer to input the measurements

  2. Top Width - Ring profile width on the top section

  3. Top Thickness - Ring Profile height on the top section

  4. End Position - Defines the end position for the round bypass shank, values from 0 to 0,5

  5. Rounded Lenght - Defines the length of the rounded top part

  6. Rounded Width - Defines the width of the rounded top part

  7. Bottom Width - Ring profile width on the bottom section

  8. Bottom Thickness - Ring profile height on the bottom section

  9. Profile - Given Profile Curve, can be used with the Profile Curves component to add a list of profiles

  10. Smooth Cap - This parameter defines the thickness for the rounded caps on the shank

  11. Isocurve Position - Defines the Isocurve output position along the ring, values to input from 0 to 1

Outputs

  1. Bypass Round - Closed Polysurface 

  2. Isocurve - Curve along the ring Surface

Loads a Split Shank defined by several controls

Inputs

  1. Ring Size - Defines the ring diameter milimiters. Can be used by any Ring Sizer to input the measurements

  2. Split DIstance - Defines the distance between both shanks if the ring on the top section

  3. Open DIstance - Defines the opening distance on the ring's top section

  4. Top Width - Ring profile width on the top section

  5. Top Height- Ring Profile height on the top section

  6. Bottom Width - Ring profile width on the bottom section

  7. Bottom Thickness - Ring profile height on the bottom section

  8. Profile - Given Profile Curve, can be used with the Profile Curves component to add a list of profiles

  9. Smooth Cap - This parameter defines the thickness for the rounded caps on the shank

  10. Split Angle - Side angle for splitting reference

Outputs

  1. Split Shank - Closed Polysurface

Creates an Eternity Band defined by gem size and cut

Inputs

  1. Ring Size - Defines the ring diameter. Can be used by any Ring Size Chart to input the measurements

  2. Gem Length - Defines the gem size length

  3. Gem Width - Defines the gem size width

  4. Gem Height - Defines the gem size height

  5. Gem Cut - Defines the gem cut to use, values from 0 to 19

  6. Ring Profile - Given Profile Curve for the Ring shape

  7. Wall Thickness - Defines the wall thickness outside the gems

  8. Profile Height- Defines the total height of the band.

  9. Tilt Gems - Rotate the gems position 90º degrees

  10. Prong Diameter - Defines the prong or any other setting thickness

  11. Prong Cap Height - Defines the top prong Height

  12. Prong Profile - Given Profile Curve for the Prong Shape

  13. Setting Type - Defines the setting type for the band, values from 0 to 2. Prong Set, Bar Set or Channel Set

  14. Space Between Gems - Defines the distance from gem to gem

  15. Gems Up / Down - Defines the gem vertical position

  16. Gems Fill Angle - Defines the angle in degrees to fill with gems, values from 120 to 360

Outputs

  1. Band - Resulting Eternity Band Polysurface 

  2. Gems - Resulting Gems as Closed Meshes

  3. Gem Settings - Resulting Gem Settings as Polysurfaces

  4. Number of Gems - Numeric Value

Loads a Signet Ring defined by controls

Inputs

  1. Ring Size - Defines the ring diameter. Can be used by any Ring Size Chart to input the measurements

  2. Table Width- Defines the top table size width

  3. Table Length - Defines the top table size length

  4. Table Profile Selector - List with curves to select

  5. Table Custom Profile - Optional Given Curve for the Table Profile Shape

  6. Table Height - Defines the Ring top height

  7. Table Rotation - Defines the Top shape Rotation Angle 

  8. Frontal Distance - Defines the under table frontal shape when adjusting the shank

  9. Lateral Distance - Defines the under table lateral shape when adjusting the shank

  10. Move Horizontal - Moves the ring table horizontally

  11. Smooth Table - Enables the Smooth Table

  12. Smooth Table Height - Defines the smooth table Top Distance

  13. Side Width - Ring profile width on the side section

  14. Side Thickness - Ring profile thickness on the side section

  15. Bottom Profile - Given Bottom Profile Curve

  16. Bottom Width - Ring profile width on the bottom section. 

  17. Bottom Thickness - Ring profile height on the bottom section.

Outputs

  1. Signet Ring - Resulting Signet Ring Polysurface 

Cuts the inner part of a given ring and creates the under gallery

Inputs

  1. Ring - Given Ring to hollow, please note this must be on the center and be a closed shank.

  2. Wall Thickness - Defines the wall thickness of the ring after hollowed

  3. Angle to Hollow - Defines the angle in degrees from the ring interior to be hollowed

  4. Ring Gallery - Enables the Under Gallery

  5. Gallery Thickness - Defines the Under Gallery ring Thickness

  6. Gallery Cuts - Enable the cuts on the under gallery

  7. Cuts Width - Defines the width of the cutter shape

  8. Cuts Length - Defines the length of the cutter shape

  9. Horizontal Spacing - Defines the distance between cuts horizontally

  10. Vertical Spacing - Defines the distance between cuts vertically

  11. Cuts Profile - Selector for the profile shape, from 0 to 8

  12. Custom Cuts Profile - Given custom curve for the cutters shape, Cuts Profile selector must be set to 8

Outputs

  1. Hollow Ring - Closed Polysurface, main part of the given ring after cut

  2. Ring Gallery - Closed Polysurface

  3. Outside Surface - Open Surface, after rebuilded original

  4. Inside Surface - Open Surface, after rebuilded original

Creates a Position Plane based on a ring rail for further object placement

Inputs

  1. Ring Size Diameter - Defines the ring diameter milimiters. Can be used by any Ring Sizer to input the measurements.

  2. Vertical Distance - Defines the distance from the ring size curve

  3. Self Rotation - Defines the rotation angle in degrees of the gem over it self

  4. Move Horizontal - Defines the distance perpendicular to the ring size curve

  5. Move Around - Defines the distance along the ring size curve

Outputs

  1. Plane for Object - Plane 

  2. Ring Rail - Closed curve

 
 
 
 
 
 
 
 
 
 

COMPONENTES DE JOYERÍA

 

Creates a Charm defined by shape and size

Inputs

  1. Charm Selector - Choose the shape from the list 0 to 13, there is a charm selector input list available to connect here

  2. Custom Profile - Given curve for the charm shape, the Charm selector must be set to 13 in order to accept this input

  3. Thickness - Defines the Charm thickness

  4. Width - Defines the charm width

  5. Height - Defines the charm height

  6. Around Position - Defines the plane for the position around the charm for the bail placement

  7. Position Distance - Defines the distance to the charm for the bail

  8. Position - Input Plane for the position orientation

Outputs

  1. Charm - Closed Polysurface 

  2. Charm Curve- Curve along the charm shape

  3. Center Position - Plane on the center top of the charm

  4. Around Position - Plane for the bail placement

Creates a Bead defined by shape and sizes

Inputs

  1. Height - Defines the bead height

  2. Width - Total width of the bead 

  3. Hole diameter - Defines the diameter of the bead central hole

  4. Torus width - Defines the distance between the hole and the bead total width

  5. Torus Thickness - Defines the thickness from the jump ring around the holes

  6. Round / Square - Creates a round bead with a 0 and a square bead with 1

  7. Isocurve Position - Defines the Isocurve output position along the bead, values to input from 0 to 1

  8. Position - Input Plane for the position orientation

Outputs

  1. Bead Solid - Closed Polysurface 

  2. Bead Surface - Outside surface from the bead

  3. Torus - Jump rings on the top and bottom of the bead

  4. Isocurve - Closed curve around the Bead

Creates a Chain along a curve defined by input elements

Inputs

  1. Curve - Input a curve for the to chain be created along it

  2. Chain Selector - Chain element selector, choose from the list from 0 to 6 

  3. Custom Chain - Optional input object for the chain creation, the chain selector must be set to 6 in order to work

  4. Thickness - Defines the thickness for the overall chain element, in case of custom chain selected use the original as 1mm

  5. Elements Distance - Defines the distance between elements on the chain, value positive or negative are allowed

  6. Angle Odd - Define the angle for the position of the odd elements on the chain

  7. Angle Even - Define the angle for the position of the even elements on the chain

Outputs

  1. Chain - Closed Polisurfaces

Creates a Bail defined by various controls

Inputs

  1. Top Profile Width - Defines the width of the bail 

  2. Top Profile Thickness - Defines the Thickness of the bail 

  3. Top Profile - Given Top Profile Curve

  4. Bottom Profile Width - Defines the bottom width of the bail 

  5. Bottom Profile Thickness - Defines the bottom Thickness of the bail 

  6. Bottom Profile - Given Bottom Profile Curve

  7. Inner Height - Defines the internal height of the bail

  8. Inner Width- Defines the internal width of the bail

  9. Jump Ring - Enables the Jump Ring

  10. Jump Ring Diameter - Defines the diameter of the jump ring

  11. Jump Ring Thickness - Defines the thickness of the jump ring

  12. Isocurve Position - Defines the Isocurve output position along the bail, values to input from 0 to 1

  13. Position - Given Plane position to place the bail

Outputs

  1. Bail - Closed Polysurface 

  2. Jump Ring - Closed Polysurface 

  3. Isocurve - Closed curve along the Bail

Generates a Bangle or Cuff defined by various controls

Inputs

  1. Width - Defines the inner width of the bangle 

  2. Height - Defines the inner height of the bangle 

  3. Start Profile Width - Defines the Start Profile Width

  4. Start Profile Height - Defines the Start Profile Height

  5. Mid Profile Width - Defines the Mid Profile Width

  6. Mid Profile Height - Defines the Mid Profile Height

  7. End Profile Width - Defines the End Profile Width

  8. End Profile Height - Defines the End Profile Height 

  9. Profile - Given Profile Profile

  10. Smooth Cap - Defines the Smooth Cap Height

  11. Bangle Type - Define the Bangle Type, Open Closed or Symmetrical, from 0 to 2

  12. Open Distance - Defines the opening distance on the bottom of the bangle

  13. Mirror - Creates a bottom Mirror in case Symmetrical type is selected

  14. Isocurve Position - Defines the Isocurve output position along the bangle, values to input from 0 to 1

Outputs

  1. Bangle - Closed Polysurface

  2. Isocurve - Curve along the Bangle

  3. Bangle Cylinder - Cylinder with the Bangle inner size for reference

Defines a Earring Post defined by controls

Inputs

  1. Wire Diameter - Defines the post wire diameter

  2. Wire Height - Defines the total height of the post wire 

  3. Calotte diameter - Defines the diameter of the calotte

  4. Position - Input Plane for the position orientation

Outputs

  1. Post - Closed Polysurface 

  2. Wire - Closed Polysurface 

  3. Calotte - Closed Polysurface 

Creates a Hinge articulation on a given object

Inputs

  1. Object - Given object to apply the hinge articulation

  2. Orientation - Input Plane for the hinge orientation, is the frontal view of the articulation

  3. Hinge Position- Defines angle in degrees around the object for the hinge placement

  4. Opening Position - Defines angle in degrees for the opening part in case given object is a closed loop

  5. Wire Diameter - Defines the Diameter of the wire on the hinge articulation

  6. Number of Males - Defines the number of males on the hinge articulation

  7. Open Angle - Defines the opening angle for the articulation generated

  8. Swap - Swaps the sides of the articulation

  9. Object Isocurve - Optional input for the object isocurve to split along with the hinge

Outputs

  1. Male Hinge - Closed Polysurface 

  2. Female Hinge - Closed Polysurface 

  3. Hinge Wire - Closed Polysurface 

  4. Male Isocurve - Open curve along the male object

  5. Female Isocurve - Open curve along the female object

Creates Filigree along a curve defined by input controls

Inputs

  1. Filigree on Curve - Given curve to apply the filigree along

  2. Width - Total width of the bead 

  3. Thickness - Defines the Thickness of the bead

  4. Rotation Around Curve - Defines the rotation angle from the bead around the given curve 

  5. Inclination Angle - Defines the angle which the the bead orients along the given curve

  6. Start Point - Defines the Filigree start point along the curve, from 0 to 1

  7. End Point - Defines the Filigree end point along the curve, from 0 to 1

Outputs

  1. Filigree - Closed Polysurfaces

Creates a Rope along a curve defined by input controls

Inputs

  1. Curve - Given curve to apply the rope along

  2. Turns - Defines the number of turns the rope goes around the given curve each 5mm

  3. Thickness - Defines the rope size

  4. Start Point - Defines the Rope start point along the curve, from 0 to 1

  5. End Point - Defines the Rope end point along the curve, from 0 to 1

  6. Veni - Enables the veni style rope

  7. Veni Inner Diameter - Defines the veni inner spacing

Outputs

  1. Rope - Closed Polysurfaces

Creates a Millgrain along a curve defined by input controls

Inputs

  1. Curve - Given curve to apply the millgrain

  2. Bead Size - Defines the Spheres diameter

  3. Start Point - Defines the millgrain start point along the curve, from 0 to 1

  4. End Point - Defines the millgrain end point along the curve, from 0 to 1

  5. Space Between Beads - Defines the distance between beads, positive or negative values are allowed

Outputs

  1. Millgrain - Closed Polysurfaces

Creates a Snail defined by input controls

Inputs

  1. Sphere  Diameter - Defines the central Sphere size

  2. Snail Thickness - Defines the wire thickness around the sphere

  3. Snail Inner Diameter - Defines the opening distance which the snail goes around

  4. Snail Turns - Defines the number of turns the snail goes around the sphere

  5. Move Up / Down - Defines the snail placement in relation to the orientation plane, positive or negative values allowed

  6. Double Snail - Mirror the original snail around the sphere

  7. Position - Input Plane for the position orientation

Outputs

  1. Snail - Closed Polysurfaces

Creates a Voronoi Pattern along a surface defined by controls

Inputs

  1. Surface - Given Surface for the Pattern creation 

  2. Holes - Defines the number of holes on the pattern

  3. Random - Defines the seed number for the random positions of the holes

  4. Wall Thickness - Defines the thickness for the pattern walls

  5. Thickness - Defines the Thickness of the voronoi pattern

  6. Sharp / Smooth - Switch value 0 or 1 for the pattern generation

Outputs

  1. Voronoi Pattern - Closed Polysurface

Creates a Wire Pattern along a surface defined by controls

Inputs

  1. Object - Given Object for the Pattern creation 

  2. Surface Index - Defines the Surface from the given object for the Pattern creation 

  3. U Count - Defines the number of pattern copies in U direction

  4. V Count - Defines the number of pattern copies in V direction

  5. Thickness - Defines the thickness of the pattern

  6. Border - Enables the Border

  7. Border Thickness - Defines the Border thickness

  8. Positions Cutter - Optional cutter object input for removing the inner position generation

  9. Placement - Defines the placement oriented on the given surface

Outputs

  1. Wire Pattern - Closed Polysurfaces 

  2. Positions - Planes

  3. Positions Number - Number of positions generated

Creates Random Positions along a surface for further objects placement

Inputs

  1. Object - Given object for the positions generation

  2. Number - Defines the number of positions to genrate

  3. Random - Defines the seed number for the random positions generations

  4. Cutter - Optional cutter object input for removing the inner position generation

  5. Tolerance - Defines the minimum tolerance for closest positions 

Outputs

  1. Positions - Planes 

  2. Number - Numeric output for the positions generated

 
 
 
 
 
 
 
 
 
 
 
 
 
 

COMPONENTES DE ENGASTE

 

Creates a Bezel setting defined by controls based on a given gem 

Inputs

  1. Gem - Given gem for the bezel reference

  2. Top Thickness - Defines the bezel thickness around the gem

  3. Bottom Thickness - Defines the thickness on the bottom part of the bezel

  4. Top Height - Defines the height of the top part of the bezel

  5. Depth - Defines the total depth of the bezel

  6. Tapper Distance - Defines the distance from the bottom to the top inclination

  7. Stone Seat Tapper - Defines the tapper distance under the gem

  8. Stone Seat Depth - Defines the depth distance under the gem

  9. Bottom Bulge - Defines the bezel bottom 

  10. Ring Size - Ring Size reference for bezel bottom adjustment

  11. Adapt to Ring - Enables the Bezel to adapt to the ring size

Outputs

  1. Bezel - Closed Polysurface 

Creates a Calotte setting based on a gem input

Inputs

  1. Gem - Given gem for the Calotte

  2. Height - Defines the height above the girdle on the calotte

  3. Thickness - Defines the Thickness of the calotte

  4. Depth - Defines the total depth of the calotte

  5. Wire - Enables the inner Wire for Pearls

  6. Wire Height - Defines the Wire height

  7. Wire Diameter - Defines the Wire diameter

Outputs

  1. Calotte - Closed Polysurface 

  2. Wire - Closed Polysureface

Creates a Micro Gem Cluster defined by input controls

Inputs

  1. Gem SIze - Defines the diameter of the gems 

  2. Central Gem Height - Defines the height distance for the central gem position

  3. Prong SIze - Defines the diameter of the Prongs

  4. Depth - Defines the total depth of the cluster

  5. Prong Profile - Profile selector input, choose from 0 to 22. There is available the profile selector input for this parameter

  6. Outside Prongs - Switch input for the outside prongs generation, 0 or 1

  7. Position - Input Plane for the position orientation

Outputs

  1. Gems - Closed Meshes

  2. Gem Curves - Closed Curves

  3. Micro Cluster- Closed Polisurfaces

Creates an under bezel based on a given gem

Inputs

  1. Gem Curve - Given gem for the under bezel reference

  2. Horizontal Distance - Defines the offset distance to the gem

  3. Distance to Girdle - Defines the distance from the gem girdle to the bezel 

  4. Thickness - Defines the Thickness of the under bezel

  5. Depth - Defines the total depth for the under bezel

  6. Tapper Bottom - Tapper distance on the bottom part

  7. Sharp - Switch from Under Bezel to Gallery Rail

Outputs

  1. Under Bezel - Closed Polysurface 

 
 
 
 

COMPONENTES CORTADORES

 

Creates a Cutter defined by controls based on given gems

Inputs

  1. Gem - Given gem for the Cutter reference

  2. Stone Seat Depth - Defines the Depth on the pavillion of the gem

  3. Stone Seat Tapper - Defines the Tapper distance on the pavillion of the gem

  4. Depth - Defines the depth of the cutter

  5. Bottom Tapper - Defines the tapper on the bottom part of the cutter for the pilot hole reference

  6. Girdle - Defines the Girdle thickness on the cutter

  7. Crown Height - Defines the cutter height above the gem girdle

  8. Crown Tapper - Defines the tapper distance above the gem girdle

  9. Top Height - Defines the Crown Height

  10. Round Bottom - Enables the Rounded bottom

  11. Round Bottom Depth - Defines the Rounded bottom distance when enabled

  12. Custom Azure - Enables the Azure custom shape

  13. Azure Profile - Given Curve for the Azure shape

  14. Azure Rotation - Defines the rotation angle for the azure shape

Outputs

  1. Cutter - Closed Polysurface 

Creates Micro Cutters along gems or in between gems

Inputs

  1. Gems - Given Gems Row for the cutters reference

  2. Cutter Width - Defines the Width Distance between cutters

  3. Cutter Length - Defines the total Cutters Length distance to the gems

  4. Cutter Height - Defines the height of the cutter profile

  5. Cutter Profile - Given Profile Curve for the Micro Cutters

  6. Move Cutter Vertical - Defines the vertical distance for the cutters

  7. Tapper Center - Defines the tapper for the cutters

  8. Rotation Around Curve - Rotation angle in degrees for the cutters around the given curve along the gems

  9. Small Cutter Width - Defines the Width of the small cutter

  10. Small Cutter Height - Defines the height of the small cutter

  11. Small Cutter Vertical - Defines the small cutters vertical position

  12. Small Cutter Profile - Given Profile Curve for the Cutters Between Gems

Outputs

  1. Cutters - Closed Polysurfaces 

  2. Micro Cutters - Closed Polysurfaces 

Creates a Channel cutter along a row of gems

Inputs

  1. Gems - Given Gems Row for the channel reference

  2. Lateral Distance - Defines the channel lateral distance to the gems

  3. Height - Defines the channel profile height 

  4. Move Vertical - Defines the vertical distance for the cutter

  5. Move Horizontal - Defines the horizontal distance for the cutter

  6. Start Cap - Defines the Start Cap Size

  7. End Cap - Defines the End Cap Size

  8. Start Cap Type - Defines the Start Cap type, Flat, Rounded or Sharp

  9. End Cap Type - Defines the End Cap type, Flat, Rounded or Sharp

  10. Channel Profile - Given Profile Curve

  11. Invert Channel - Enables the inverted Channel Cutter Profile Shape

Outputs

  1. Channel- Closed Polisurface

Creates Scallop Cutters based on a given gem

Inputs

  1. Gem - Given gem for the cutters reference

  2. Cutter Width - Defines the Width of the cutter profile

  3. Cutter Height - Defines the height of the cutter profile

  4. Cutter Length - Defines the cutter Length distance to the gem

  5. Cutter Profile - Profile Curve

  6. Cutters Number - Defines the number of cutters around the gem

  7. Tapper Center - Defines the tapper adjustment for the cutter on the center of the gem

  8. Tapper Height - Defines the tapper adjustment for the cutter on the outside height

  9. Move Up / Down - Defines the vertical position for the cutters

  10. Inclination Angle - Defines the cutter inclination from the center of the gem to the outside direction

  11. Rotation Around Gem - Defines the rotation angle in degrees for the cutters position around the gem

Outputs

  1. Cross Cutters - Closed Polysurfaces 

Creates a Bright Cutter based on a gem input

Inputs

  1. Gem  - Given gem for the bright cutter reference

  2. Gem Length Margin - Defines the distance for the cutter on the gem girdle 

  3. Gem Width Margin - Defines the distance for the cutter on the gem girdle 

  4. Bottom Distance - Defines the depth of the cutter under the gem girdle

  5. Top Height - Defines the height of the cutter above the gem girdle

  6. Self Rotation - Defines the rotation angle in degrees for the cutter position around the gem

  7. Flip Cutter - Enables the inverted cutter to the bottom of the gem

  8. Move Up/Down - Defines the vertical distance

Outputs

  1. Bright Cutter - Closed Polysurface 

  2. Cutter Profile - Closed Curve

 
 
 
 
 
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PANTHER TECHNOLOGIES S.L. © 2020